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Team 610 History Timeline

2018 – Power Up

2018 – Power Up

Power Up FIRST® POWER UP, the 2018 FIRST® Robotics Competition game, includes two alliances of video game characters and their human operators who are trapped in an arcade game. Both alliances are working to defeat the boss in order to escape! Each three-team alliance prepares…

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2017 – Steamworks

2017 – Steamworks

Steamworks FIRST STEAMWORK, the 2017 FIRST Robotics Competition game, invites two adventurers’ clubs, in an era where steam power reigns, to prepare their airships for a long distance race. Each three-team alliance prepares in three ways: 1. Build steam pressure. Robots collect fuel (balls) and…

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2016 – Stronghold

2016 – Stronghold

First Stronghold FIRST Stronghold is played by two alliances of three teams each. Alliances compete against each other to breach their opponents’ defences, known as outer works, and capture their tower. They score points by crossing elements of their opponents’ outer works, scoring boulders in…

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2015 – Recycle Rush

2015 – Recycle Rush

Recycle Rush RECYCLE RUSH the 2015 FIRST Robotics Competition game involved picking up and stacking totes on scoring platforms, putting pool noodles (litter) inside recycling containers, and putting the containers on top of scoring stacks of totes. Skyhawk Skyhawk was designed with the purpose of…

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2014 – Aerial Assist

2014 – Aerial Assist

Aerial Assist The objective of the game AERIAL ASSIST is for the Alliances to score as many balls in their 5 foot high goals as possible during a two and a half minute long match. Stingray Our 2014 Robot features a unique catapult CAM design…

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2013 – Ultimate Ascent

2013 – Ultimate Ascent

Ultimate Ascent Ultimate Ascent was the 2013 FIRST Robotics Competition game. Teams of three robots each collect Frisbees and shoot them into goals of varying heights. There is also a pyramid which can be climbed at the end of the match for bonus points. Taz…

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2012 – Rebound Rumble

2012 – Rebound Rumble

Rebound Rumble Rebound Rumble was played by two competing alliances that tried to score as many basketballs in their hoops as they can in a 2 minute and 15 second match. Edgewalker Edgewalker ran on a 4-CIM, 8” pneumatic wheel drive that could swiftly chase…

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2011 – Logomotion

2011 – Logomotion

33-17-1 2011 – Coyobot XII Logo Motion Logo Motion consisted of two alliances of three teams each. The objective of the game was to try to hang as many “logo pieces” on your 3-by-3 scoring grid as possible. A bonus was given if the FIRST…

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